Fibonacci Heap

I denne vejledning lærer du, hvad en Fibonacci-bunke er. Du finder også arbejdseksempler på forskellige operationer på en Fibonacci-bunke i C, C ++, Java og Python.

Fibonacci-bunke er en modificeret form for en binomial bunke med mere effektive bunkeoperationer end den, der understøttes af binomiale og binære bunke.

I modsætning til binær bunke kan en knude have mere end to børn.

Den fibonacci bunke kaldes en fibonacci dynge fordi træerne er konstrueret på en sådan måde, at et træ af orden n har mindst Fn+2knuder i det, hvor Fn+2er (n + 2)ndFibonacci nummer.

Fibonacci Heap

Egenskaber ved en Fibonacci-bunke

Vigtige egenskaber ved en Fibonacci-bunke er:

  1. Det er et sæt af min heap- bestilt træer. (dvs. forældren er altid mindre end børnene.)
  2. En markør opretholdes ved minimumselementknudepunktet.
  3. Den består af et sæt markerede noder. (Reducer nøgleoperation)
  4. Træerne i en Fibonacci-bunke er uordnede men rodfæstede.

Hukommelsesrepræsentation af noderne i en Fibonacci-bunke

Rødderne på alle træerne er knyttet sammen for hurtigere adgang. Underordnede knudepunkter for en overordnet node er forbundet til hinanden via en cirkulær dobbeltkoblet liste som vist nedenfor.

Der er to hovedfordele ved at bruge en cirkulær dobbeltkoblet liste.

  1. Det tager O(1)tid at slette en node fra træet .
  2. Sammenkædningen af ​​to sådanne lister tager O(1)tid.
Fibonacci Heap Structure

Operationer på en Fibonacci-bunke

Indskud

Algoritme

 indsæt (H, x) grad (x) = 0 p (x) = NIL barn (x) = NIL venstre (x) = x højre (x) = x mark (x) = FALSE sammenkæd rodlisten, der indeholder x med rod liste H hvis min (H) == NIL eller tast (x) <tast (min (H)) så min (H) = xn (H) = n (H) + 1 

Indsættelse af en node i en allerede eksisterende bunke følger nedenstående trin.

  1. Opret en ny knude til elementet.
  2. Kontroller, om bunken er tom.
  3. Hvis bunken er tom, skal du indstille den nye node som en rodknude og markere den som min.
  4. Ellers skal du indsætte noden i rodlisten og opdatere min.
Eksempel på indsættelse

Find Min

Minimumselementet gives altid af minemarkøren.

Union

Forening af to Fibonacci-dynger består af følgende trin.

  1. Sammenkæd begge røddernes rødder.
  2. Opdater min ved at vælge en minimumnøgle fra de nye rodlister.
Union af to dynger

Uddrag Min

Det er den vigtigste operation på en Fibonacci-bunke. I denne operation fjernes noden med minimumsværdien fra bunken, og træet justeres igen.

Følgende trin følges:

  1. Slet min node.
  2. Indstil minemarkøren til den næste rod på rodlisten.
  3. Opret en matrix af størrelse svarende til den maksimale grad af træer i bunken inden sletning.
  4. Gør følgende (trin 5-7), indtil der ikke er flere rødder med samme grad.
  5. Kortlæg graden af ​​den aktuelle rod (min-pointer) til graden i arrayet.
  6. Kortlæg graden af ​​næste rod til graden i array.
  7. Hvis der er mere end to kortlægninger i samme grad, skal du anvende fagforening til disse rødder, så min-bunkeegenskaben opretholdes (dvs. minimumet er ved roden).

En implementering af ovenstående trin kan forstås i eksemplet nedenfor.

  1. Vi udfører en ekstrakt-min-operation på bunken nedenfor. Fibonacci Heap
  2. Slet min-noden, tilføj alle dens underordnede noder til rodlisten, og indstil min-markøren til den næste rod på rodlisten. Slet min node
  3. Den maksimale grad i træet er 3. Opret en matrix af størrelse 4, og kort graden af ​​de næste rødder med arrayet. Opret en matrix
  4. Her har 23 og 7 de samme grader, så foren dem. Foren dem, der har de samme grader
  5. Igen har 7 og 17 de samme grader, så foren dem også. Foren dem, der har de samme grader
  6. Igen 7 og 24 har samme grad, så foren dem. Foren dem, der har de samme grader
  7. Kortlæg de næste noder. Kortlæg de resterende knudepunkter
  8. Igen har 52 og 21 den samme grad, så foren dem dem Foren dem, der har de samme grader
  9. På samme måde forenes 21 og 18. Foren dem, der har de samme grader
  10. Kortlæg den resterende rod. Kortlæg de resterende knudepunkter
  11. Den sidste bunke er. Endelig Fibonacci-bunke

Nedsættelse af en nøgle og sletning af en node

Dette er de vigtigste operationer, der diskuteres i Reducer nøgle og Slet nodeoperationer.

Python, Java og C / C ++ eksempler

Python Java C C +
 # Fibonacci Heap in python import math # Creating fibonacci tree class FibonacciTree: def __init__(self, value): self.value = value self.child = () self.order = 0 # Adding tree at the end of the tree def add_at_end(self, t): self.child.append(t) self.order = self.order + 1 # Creating Fibonacci heap class FibonacciHeap: def __init__(self): self.trees = () self.least = None self.count = 0 # Insert a node def insert_node(self, value): new_tree = FibonacciTree(value) self.trees.append(new_tree) if (self.least is None or value y.value: x, y = y, x x.add_at_end(y) aux(order) = None order = order + 1 aux(order) = x self.least = None for k in aux: if k is not None: self.trees.append(k) if (self.least is None or k.value < self.least.value): self.least = k def floor_log(x): return math.frexp(x)(1) - 1 fibonacci_heap = FibonacciHeap() fibonacci_heap.insert_node(7) fibonacci_heap.insert_node(3) fibonacci_heap.insert_node(17) fibonacci_heap.insert_node(24) print('the minimum value of the fibonacci heap: ()'.format(fibonacci_heap.get_min())) print('the minimum value removed: ()'.format(fibonacci_heap.extract_min())) 
 // Operations on Fibonacci Heap in Java // Node creation class node ( node parent; node left; node right; node child; int degree; boolean mark; int key; public node() ( this.degree = 0; this.mark = false; this.parent = null; this.left = this; this.right = this; this.child = null; this.key = Integer.MAX_VALUE; ) node(int x) ( this(); this.key = x; ) void set_parent(node x) ( this.parent = x; ) node get_parent() ( return this.parent; ) void set_left(node x) ( this.left = x; ) node get_left() ( return this.left; ) void set_right(node x) ( this.right = x; ) node get_right() ( return this.right; ) void set_child(node x) ( this.child = x; ) node get_child() ( return this.child; ) void set_degree(int x) ( this.degree = x; ) int get_degree() ( return this.degree; ) void set_mark(boolean m) ( this.mark = m; ) boolean get_mark() ( return this.mark; ) void set_key(int x) ( this.key = x; ) int get_key() ( return this.key; ) ) public class fibHeap ( node min; int n; boolean trace; node found; public boolean get_trace() ( return trace; ) public void set_trace(boolean t) ( this.trace = t; ) public static fibHeap create_heap() ( return new fibHeap(); ) fibHeap() ( min = null; n = 0; trace = false; ) private void insert(node x) ( if (min == null) ( min = x; x.set_left(min); x.set_right(min); ) else ( x.set_right(min); x.set_left(min.get_left()); min.get_left().set_right(x); min.set_left(x); if (x.get_key() "); temp = temp.get_right(); ) while (temp != c); System.out.print(")"); ) ) public static void merge_heap(fibHeap H1, fibHeap H2, fibHeap H3) ( H3.min = H1.min; if (H1.min != null && H2.min != null) ( node t1 = H1.min.get_left(); node t2 = H2.min.get_left(); H1.min.set_left(t2); t1.set_right(H2.min); H2.min.set_left(t1); t2.set_right(H1.min); ) if (H1.min == null || (H2.min != null && H2.min.get_key() < H1.min.get_key())) H3.min = H2.min; H3.n = H1.n + H2.n; ) public int find_min() ( return this.min.get_key(); ) private void display_node(node z) ( System.out.println("right: " + ((z.get_right() == null) ? "-1" : z.get_right().get_key())); System.out.println("left: " + ((z.get_left() == null) ? "-1" : z.get_left().get_key())); System.out.println("child: " + ((z.get_child() == null) ? "-1" : z.get_child().get_key())); System.out.println("degree " + z.get_degree()); ) public int extract_min() ( node z = this.min; if (z != null) ( node c = z.get_child(); node k = c, p; if (c != null) ( do ( p = c.get_right(); insert(c); c.set_parent(null); c = p; ) while (c != null && c != k); ) z.get_left().set_right(z.get_right()); z.get_right().set_left(z.get_left()); z.set_child(null); if (z == z.get_right()) this.min = null; else ( this.min = z.get_right(); this.consolidate(); ) this.n -= 1; return z.get_key(); ) return Integer.MAX_VALUE; ) public void consolidate() ( double phi = (1 + Math.sqrt(5)) / 2; int Dofn = (int) (Math.log(this.n) / Math.log(phi)); node() A = new node(Dofn + 1); for (int i = 0; i y.get_key()) ( node temp = x; x = y; y = temp; w = x; ) fib_heap_link(y, x); check = x; A(d) = null; d += 1; ) A(d) = x; w = w.get_right(); ) while (w != null && w != check); this.min = null; for (int i = 0; i <= Dofn; ++i) ( if (A(i) != null) ( insert(A(i)); ) ) ) ) // Linking operation private void fib_heap_link(node y, node x) ( y.get_left().set_right(y.get_right()); y.get_right().set_left(y.get_left()); node p = x.get_child(); if (p == null) ( y.set_right(y); y.set_left(y); ) else ( y.set_right(p); y.set_left(p.get_left()); p.get_left().set_right(y); p.set_left(y); ) y.set_parent(x); x.set_child(y); x.set_degree(x.get_degree() + 1); y.set_mark(false); ) // Search operation private void find(int key, node c) ( if (found != null || c == null) return; else ( node temp = c; do ( if (key == temp.get_key()) found = temp; else ( node k = temp.get_child(); find(key, k); temp = temp.get_right(); ) ) while (temp != c && found == null); ) ) public node find(int k) ( found = null; find(k, this.min); return found; ) public void decrease_key(int key, int nval) ( node x = find(key); decrease_key(x, nval); ) // Decrease key operation private void decrease_key(node x, int k) ( if (k> x.get_key()) return; x.set_key(k); node y = x.get_parent(); if (y != null && x.get_key() < y.get_key()) ( cut(x, y); cascading_cut(y); ) if (x.get_key() < min.get_key()) min = x; ) // Cut operation private void cut(node x, node y) ( x.get_right().set_left(x.get_left()); x.get_left().set_right(x.get_right()); y.set_degree(y.get_degree() - 1); x.set_right(null); x.set_left(null); insert(x); x.set_parent(null); x.set_mark(false); ) private void cascading_cut(node y) ( node z = y.get_parent(); if (z != null) ( if (y.get_mark() == false) y.set_mark(true); else ( cut(y, z); cascading_cut(z); ) ) ) // Delete operations public void delete(node x) ( decrease_key(x, Integer.MIN_VALUE); int p = extract_min(); ) public static void main(String() args) ( fibHeap obj = create_heap(); obj.insert(7); obj.insert(26); obj.insert(30); obj.insert(39); obj.insert(10); obj.display(); System.out.println(obj.extract_min()); obj.display(); System.out.println(obj.extract_min()); obj.display(); System.out.println(obj.extract_min()); obj.display(); System.out.println(obj.extract_min()); obj.display(); System.out.println(obj.extract_min()); obj.display(); ) )
 // Operations on a Fibonacci heap in C #include #include #include #include typedef struct _NODE ( int key; int degree; struct _NODE *left_sibling; struct _NODE *right_sibling; struct _NODE *parent; struct _NODE *child; bool mark; bool visited; ) NODE; typedef struct fibanocci_heap ( int n; NODE *min; int phi; int degree; ) FIB_HEAP; FIB_HEAP *make_fib_heap(); void insertion(FIB_HEAP *H, NODE *new, int val); NODE *extract_min(FIB_HEAP *H); void consolidate(FIB_HEAP *H); void fib_heap_link(FIB_HEAP *H, NODE *y, NODE *x); NODE *find_min_node(FIB_HEAP *H); void decrease_key(FIB_HEAP *H, NODE *node, int key); void cut(FIB_HEAP *H, NODE *node_to_be_decrease, NODE *parent_node); void cascading_cut(FIB_HEAP *H, NODE *parent_node); void Delete_Node(FIB_HEAP *H, int dec_key); FIB_HEAP *make_fib_heap() ( FIB_HEAP *H; H = (FIB_HEAP *)malloc(sizeof(FIB_HEAP)); H->n = 0; H->min = NULL; H->phi = 0; H->degree = 0; return H; ) // Printing the heap void print_heap(NODE *n) ( NODE *x; for (x = n;; x = x->right_sibling) ( if (x->child == NULL) ( printf("node with no child (%d) ", x->key); ) else ( printf("NODE(%d) with child (%d)", x->key, x->child->key); print_heap(x->child); ) if (x->right_sibling == n) ( break; ) ) ) // Inserting nodes void insertion(FIB_HEAP *H, NODE *new, int val) ( new = (NODE *)malloc(sizeof(NODE)); new->key = val; new->degree = 0; new->mark = false; new->parent = NULL; new->child = NULL; new->visited = false; new->left_sibling = new; new->right_sibling = new; if (H->min == NULL) ( H->min = new; ) else ( H->min->left_sibling->right_sibling = new; new->right_sibling = H->min; new->left_sibling = H->min->left_sibling; H->min->left_sibling = new; if (new->key min->key) ( H->min = new; ) ) (H->n)++; ) // Find min node NODE *find_min_node(FIB_HEAP *H) ( if (H == NULL) ( printf(" Fibonacci heap not yet created "); return NULL; ) else return H->min; ) // Union operation FIB_HEAP *unionHeap(FIB_HEAP *H1, FIB_HEAP *H2) ( FIB_HEAP *Hnew; Hnew = make_fib_heap(); Hnew->min = H1->min; NODE *temp1, *temp2; temp1 = Hnew->min->right_sibling; temp2 = H2->min->left_sibling; Hnew->min->right_sibling->left_sibling = H2->min->left_sibling; Hnew->min->right_sibling = H2->min; H2->min->left_sibling = Hnew->min; temp2->right_sibling = temp1; if ((H1->min == NULL) || (H2->min != NULL && H2->min->key min->key)) Hnew->min = H2->min; Hnew->n = H1->n + H2->n; return Hnew; ) // Calculate the degree int cal_degree(int n) ( int count = 0; while (n> 0) ( n = n / 2; count++; ) return count; ) // Consolidate function void consolidate(FIB_HEAP *H) ( int degree, i, d; degree = cal_degree(H->n); NODE *A(degree), *x, *y, *z; for (i = 0; i min; do ( d = x->degree; while (A(d) != NULL) ( y = A(d); if (x->key> y->key) ( NODE *exchange_help; exchange_help = x; x = y; y = exchange_help; ) if (y == H->min) H->min = x; fib_heap_link(H, y, x); if (y->right_sibling == x) H->min = x; A(d) = NULL; d++; ) A(d) = x; x = x->right_sibling; ) while (x != H->min); H->min = NULL; for (i = 0; i left_sibling = A(i); A(i)->right_sibling = A(i); if (H->min == NULL) ( H->min = A(i); ) else ( H->min->left_sibling->right_sibling = A(i); A(i)->right_sibling = H->min; A(i)->left_sibling = H->min->left_sibling; H->min->left_sibling = A(i); if (A(i)->key min->key) ( H->min = A(i); ) ) if (H->min == NULL) ( H->min = A(i); ) else if (A(i)->key min->key) ( H->min = A(i); ) ) ) ) // Linking void fib_heap_link(FIB_HEAP *H, NODE *y, NODE *x) ( y->right_sibling->left_sibling = y->left_sibling; y->left_sibling->right_sibling = y->right_sibling; if (x->right_sibling == x) H->min = x; y->left_sibling = y; y->right_sibling = y; y->parent = x; if (x->child == NULL) ( x->child = y; ) y->right_sibling = x->child; y->left_sibling = x->child->left_sibling; x->child->left_sibling->right_sibling = y; x->child->left_sibling = y; if ((y->key) child->key)) x->child = y; (x->degree)++; ) // Extract min NODE *extract_min(FIB_HEAP *H) ( if (H->min == NULL) printf(" The heap is empty"); else ( NODE *temp = H->min; NODE *pntr; pntr = temp; NODE *x = NULL; if (temp->child != NULL) ( x = temp->child; do ( pntr = x->right_sibling; (H->min->left_sibling)->right_sibling = x; x->right_sibling = H->min; x->left_sibling = H->min->left_sibling; H->min->left_sibling = x; if (x->key min->key) H->min = x; x->parent = NULL; x = pntr; ) while (pntr != temp->child); ) (temp->left_sibling)->right_sibling = temp->right_sibling; (temp->right_sibling)->left_sibling = temp->left_sibling; H->min = temp->right_sibling; if (temp == temp->right_sibling && temp->child == NULL) H->min = NULL; else ( H->min = temp->right_sibling; consolidate(H); ) H->n = H->n - 1; return temp; ) return H->min; ) void cut(FIB_HEAP *H, NODE *node_to_be_decrease, NODE *parent_node) ( NODE *temp_parent_check; if (node_to_be_decrease == node_to_be_decrease->right_sibling) parent_node->child = NULL; node_to_be_decrease->left_sibling->right_sibling = node_to_be_decrease->right_sibling; node_to_be_decrease->right_sibling->left_sibling = node_to_be_decrease->left_sibling; if (node_to_be_decrease == parent_node->child) parent_node->child = node_to_be_decrease->right_sibling; (parent_node->degree)--; node_to_be_decrease->left_sibling = node_to_be_decrease; node_to_be_decrease->right_sibling = node_to_be_decrease; H->min->left_sibling->right_sibling = node_to_be_decrease; node_to_be_decrease->right_sibling = H->min; node_to_be_decrease->left_sibling = H->min->left_sibling; H->min->left_sibling = node_to_be_decrease; node_to_be_decrease->parent = NULL; node_to_be_decrease->mark = false; ) void cascading_cut(FIB_HEAP *H, NODE *parent_node) ( NODE *aux; aux = parent_node->parent; if (aux != NULL) ( if (parent_node->mark == false) ( parent_node->mark = true; ) else ( cut(H, parent_node, aux); cascading_cut(H, aux); ) ) ) void decrease_key(FIB_HEAP *H, NODE *node_to_be_decrease, int new_key) ( NODE *parent_node; if (H == NULL) ( printf(" FIbonacci heap not created "); return; ) if (node_to_be_decrease == NULL) ( printf("Node is not in the heap"); ) else ( if (node_to_be_decrease->key key = new_key; parent_node = node_to_be_decrease->parent; if ((parent_node != NULL) && (node_to_be_decrease->key key)) ( printf(" cut called"); cut(H, node_to_be_decrease, parent_node); printf(" cascading cut called"); cascading_cut(H, parent_node); ) if (node_to_be_decrease->key min->key) ( H->min = node_to_be_decrease; ) ) ) ) void *find_node(FIB_HEAP *H, NODE *n, int key, int new_key) ( NODE *find_use = n; NODE *f = NULL; find_use->visited = true; if (find_use->key == key) ( find_use->visited = false; f = find_use; decrease_key(H, f, new_key); ) if (find_use->child != NULL) ( find_node(H, find_use->child, key, new_key); ) if ((find_use->right_sibling->visited != true)) ( find_node(H, find_use->right_sibling, key, new_key); ) find_use->visited = false; ) FIB_HEAP *insertion_procedure() ( FIB_HEAP *temp; int no_of_nodes, ele, i; NODE *new_node; temp = (FIB_HEAP *)malloc(sizeof(FIB_HEAP)); temp = NULL; if (temp == NULL) ( temp = make_fib_heap(); ) printf(" enter number of nodes to be insert = "); scanf("%d", &no_of_nodes); for (i = 1; i min, dec_key, -5000); p = extract_min(H); if (p != NULL) printf(" Node deleted"); else printf(" Node not deleted:some error"); ) int main(int argc, char **argv) ( NODE *new_node, *min_node, *extracted_min, *node_to_be_decrease, *find_use; FIB_HEAP *heap, *h1, *h2; int operation_no, new_key, dec_key, ele, i, no_of_nodes; heap = (FIB_HEAP *)malloc(sizeof(FIB_HEAP)); heap = NULL; while (1) ( printf(" Operations 1. Create Fibonacci heap 2. Insert nodes into fibonacci heap 3. Find min 4. Union 5. Extract min 6. Decrease key 7.Delete node 8. print heap 9. exit enter operation_no = "); scanf("%d", &operation_no); switch (operation_no) ( case 1: heap = make_fib_heap(); break; case 2: if (heap == NULL) ( heap = make_fib_heap(); ) printf(" enter number of nodes to be insert = "); scanf("%d", &no_of_nodes); for (i = 1; i key); break; case 4: if (heap == NULL) ( printf(" no FIbonacci heap created "); break; ) h1 = insertion_procedure(); heap = unionHeap(heap, h1); printf("Unified Heap:"); print_heap(heap->min); break; case 5: if (heap == NULL) printf("Empty Fibonacci heap"); else ( extracted_min = extract_min(heap); printf(" min value = %d", extracted_min->key); printf(" Updated heap: "); print_heap(heap->min); ) break; case 6: if (heap == NULL) printf("Fibonacci heap is empty"); else ( printf(" node to be decreased = "); scanf("%d", &dec_key); printf(" enter the new key = "); scanf("%d", &new_key); find_use = heap->min; find_node(heap, find_use, dec_key, new_key); printf(" Key decreased- Corresponding heap:"); print_heap(heap->min); ) break; case 7: if (heap == NULL) printf("Fibonacci heap is empty"); else ( printf(" Enter node key to be deleted = "); scanf("%d", &dec_key); Delete_Node(heap, dec_key); printf(" Node Deleted- Corresponding heap:"); print_heap(heap->min); break; ) case 8: print_heap(heap->min); break; case 9: free(new_node); free(heap); exit(0); default: printf("Invalid choice "); ) ) )
 // Operations on a Fibonacci heap in C++ #include #include #include using namespace std; // Node creation struct node ( int n; int degree; node *parent; node *child; node *left; node *right; char mark; char C; ); // Implementation of Fibonacci heap class FibonacciHeap ( private: int nH; node *H; public: node *InitializeHeap(); int Fibonnaci_link(node *, node *, node *); node *Create_node(int); node *Insert(node *, node *); node *Union(node *, node *); node *Extract_Min(node *); int Consolidate(node *); int Display(node *); node *Find(node *, int); int Decrease_key(node *, int, int); int Delete_key(node *, int); int Cut(node *, node *, node *); int Cascase_cut(node *, node *); FibonacciHeap() ( H = InitializeHeap(); ) ); // Initialize heap node *FibonacciHeap::InitializeHeap() ( node *np; np = NULL; return np; ) // Create node node *FibonacciHeap::Create_node(int value) ( node *x = new node; x->n = value; return x; ) // Insert node node *FibonacciHeap::Insert(node *H, node *x) ( x->degree = 0; x->parent = NULL; x->child = NULL; x->left = x; x->right = x; x->mark = 'F'; x->C = 'N'; if (H != NULL) ( (H->left)->right = x; x->right = H; x->left = H->left; H->left = x; if (x->n n) H = x; ) else ( H = x; ) nH = nH + 1; return H; ) // Create linking int FibonacciHeap::Fibonnaci_link(node *H1, node *y, node *z) ( (y->left)->right = y->right; (y->right)->left = y->left; if (z->right == z) H1 = z; y->left = y; y->right = y; y->parent = z; if (z->child == NULL) z->child = y; y->right = z->child; y->left = (z->child)->left; ((z->child)->left)->right = y; (z->child)->left = y; if (y->n child)->n) z->child = y; z->degree++; ) // Union Operation node *FibonacciHeap::Union(node *H1, node *H2) ( node *np; node *H = InitializeHeap(); H = H1; (H->left)->right = H2; (H2->left)->right = H; np = H->left; H->left = H2->left; H2->left = np; return H; ) // Display the heap int FibonacciHeap::Display(node *H) ( node *p = H; if (p == NULL) ( cout << "Empty Heap" << endl; return 0; ) cout << "Root Nodes: " << endl; do ( cout  right; if (p != H) ( cout <"; ) ) while (p != H && p->right != NULL); cout <  child != NULL) x = z->child; if (x != NULL) ( ptr = x; do ( np = x->right; (H1->left)->right = x; x->right = H1; x->left = H1->left; H1->left = x; if (x->n n) H1 = x; x->parent = NULL; x = np; ) while (np != ptr); ) (z->left)->right = z->right; (z->right)->left = z->left; H1 = z->right; if (z == z->right && z->child == NULL) H = NULL; else ( H1 = z->right; Consolidate(H1); ) nH = nH - 1; return p; ) // Consolidation Function int FibonacciHeap::Consolidate(node *H1) ( int d, i; float f = (log(nH)) / (log(2)); int D = f; node *A(D); for (i = 0; i right; d = x->degree; while (A(d) != NULL) ( y = A(d); if (x->n> y->n) ( np = x; x = y; y = np; ) if (y == H1) H1 = x; Fibonnaci_link(H1, y, x); if (x->right == x) H1 = x; A(d) = NULL; d = d + 1; ) A(d) = x; x = x->right; ) while (x != H1); H = NULL; for (int j = 0; j left = A(j); A(j)->right = A(j); if (H != NULL) ( (H->left)->right = A(j); A(j)->right = H; A(j)->left = H->left; H->left = A(j); if (A(j)->n n) H = A(j); ) else ( H = A(j); ) if (H == NULL) H = A(j); else if (A(j)->n n) H = A(j); ) ) ) // Decrease Key Operation int FibonacciHeap::Decrease_key(node *H1, int x, int k) ( node *y; if (H1 == NULL) ( cout << "The Heap is Empty" << endl; return 0; ) node *ptr = Find(H1, x); if (ptr == NULL) ( cout << "Node not found in the Heap"  parent; if (y != NULL && ptr->n n) ( Cut(H1, ptr, y); Cascase_cut(H1, y); ) if (ptr->n n) H = ptr; return 0; ) // Cutting Function int FibonacciHeap::Cut(node *H1, node *x, node *y) ( if (x == x->right) y->child = NULL; (x->left)->right = x->right; (x->right)->left = x->left; if (x == y->child) y->child = x->right; y->degree = y->degree - 1; x->right = x; x->left = x; (H1->left)->right = x; x->right = H1; x->left = H1->left; H1->left = x; x->parent = NULL; x->mark = 'F'; ) // Cascade cut int FibonacciHeap::Cascase_cut(node *H1, node *y) ( node *z = y->parent; if (z != NULL) ( if (y->mark == 'F') ( y->mark = 'T'; ) else ( Cut(H1, y, z); Cascase_cut(H1, z); ) ) ) // Search function node *FibonacciHeap::Find(node *H, int k) ( node *x = H; x->C = 'Y'; node *p = NULL; if (x->n == k) ( p = x; x->C = 'N'; return p; ) if (p == NULL) ( if (x->child != NULL) p = Find(x->child, k); if ((x->right)->C != 'Y') p = Find(x->right, k); ) x->C = 'N'; return p; ) // Deleting key int FibonacciHeap::Delete_key(node *H1, int k) ( node *np = NULL; int t; t = Decrease_key(H1, k, -5000); if (!t) np = Extract_Min(H); if (np != NULL) cout << "Key Deleted" << endl; else cout << "Key not Deleted" << endl; return 0; ) int main() ( int n, m, l; FibonacciHeap fh; node *p; node *H; H = fh.InitializeHeap(); p = fh.Create_node(7); H = fh.Insert(H, p); p = fh.Create_node(3); H = fh.Insert(H, p); p = fh.Create_node(17); H = fh.Insert(H, p); p = fh.Create_node(24); H = fh.Insert(H, p); fh.Display(H); p = fh.Extract_Min(H); if (p != NULL) cout << "The node with minimum key: "    

Complexities

Insertion O(1)
Find Min O(1)
Union O(1)
Extract Min O(log n)
Decrease Key O(1)
Delete Node O(log n)

Fibonacci Heap Applications

  1. To improve the asymptotic running time of Dijkstra's algorithm.

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